Nodes

Void node — `models.VoidNodeType`

A no-op node. It carries no rule data and executes nothing; the engine simply passes through it and follows its Next. It exists for structure, not behavior.

A no-op node. It carries no rule data and executes nothing; the engine simply passes through it and follows its Next. It exists for structure, not behavior.

When you use it

  • Start marker. A flow needs an entry node; a Void node is the conventional start (the inspector's startNode is a Void with a distinct look).
  • Join / fan-in point. Several branches can converge on one Void node so downstream wiring has a single target (combine with Depends on the node to wait for multiple inbound nodes — see ../nodes.md).
  • Branch target that does nothing — e.g. the "else" arm of a Contract that should just continue.
  • Placeholder while a flow is being authored.

Rule data

None. Code/Contract/Extrinsic/Plugin/GoTo are all nil; only the universal fields (Title, Key, Scope, Next, Depends) apply.

Builder

n := nodes.NewVoidNode(nodes.WithUniqId[*nodes.VoidNode]("start"))

Frontend representation (inspector)

Two palette entries compile to this primitive:

  • startNode → the flow's start marker.
  • void → a generic pass-through.

Both render one input handle and one output handle (CustomNode-style) and expose only the universal title/key/scope controls — there is nothing else to configure, which is the whole point.

Compiles to

The compiler hook sets node.Type = models.VoidNodeType and leaves all rule pointers nil. See from-frontend.md for the pipeline.

Next

Synced from inflow-fusion/docs/nodes/void.md in the inflow-fusion repo.